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About & Contact
With over 15 years in environmental design and wayfinding, I specialize in building immersive, narrative-driven spaces. My work ranges from period-accurate graphics for David Fincher’s Mindhunter to large-scale signage systems for professional sports stadiums like Dodger Stadium and PNC Park. Based in the Baltimore/DC area, I use a mix of 3D modeling and precision 2D design to turn complex spatial challenges into authentic, lived-in environments. My approach is rooted in a lifelong passion for film and craftsmanship, which I first studied at MICA. Whether I’m wood carving, watching movies, or designing for a stadium, I’m always focused on how storytelling can shape the physical world.